Barely a few minutes in and I halted my play, when the gender roles were presented to be such absolutes it seemed very much like I wasnt going to make much of my choices count. Its an interesting tale of a familiar story, I enjoy the setting and the characters, but I didnt enjoy how the choices and consequences were so very absolute in a scripted way. The stats can be affected extremely harshly, no middle ground and often no indication as to why until its done. The story overall is fair, the later portions certainly couldve been less brief. I love CoG for making an interactive experience through text alone, but the choices have to be choices, and they need matter to both players and the story.